Oct. 21st, 2014

Hey, so on Sunday I wasted a dragon!

It took nearly an hour, but I did it (probably because, like everything else, I neglected tactics in favour of hacking/slashing/trying to beat the crap out of it). Also it didn't help that my pawns seemed to be particularly squishy and so died about five times each (Simon maybe a bit less than the other two, but even so).

I wasn't sure I was going to do it, and I almost ran out of healing items, but I did it, and that is all that matters!

I wish that was the end of Dragon's Dogma, but it isn't. I mean yeah, you're not forced to play the bit after that, but technically killing the dragon isn't the end of the game (in spite of the voice cast credits appearing afterwards*). Anyway all the enemies are different now and there are GIANT UNDEAD, ARISEN! everywhere and basically I'm legging it and not fighting, and I got to the waycastle between Cassardis and Gran Soren and I'm not sure I want to continue (it's only going to get worse from here, for there is the extra dungeon from HELL to be contended with).

Also the game thought my romance was Aelinore, which I suppose is slightly less weird than one of the shopkeepers, but I only spoke to her ONCE!

~

Considering replaying Earthbound. It's been five years or over, and it's a great game (it's certainly one of the oddest I've ever played). I've thought about replaying off and on since I first finished it, but I never have (and yeah, maybe I should get and play some of those games I've never even touched but you know what? I don't want to).

Anyway, I'm currently reading a Let's Play of it, and enjoying that so I don't see why I wouldn't enjoy a replay (except for the oak tree enemies in Peaceful Rest Valley. They can go fuck themselves, if oak trees can do that sort of thing). So I might do that some day soon!

~

*My brain is fried from lack of sleep so it's taken me a while to remember if there were even credits, and even now I don't know if they were full ones or just the voice actors.

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muladhara: (Default)
well-informed doorstop

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