Entry tags:
someone left the cake out in the rain
some links:
a prompt idea on pixelation.org, which is aimed at pixelling (obviously), though could be applied to other forms of art, or to writing, with a little tweaking perhaps.
35 examples of pixel art
a fix for if your computer has a Bay Trail processor and Ubuntu 16.04 keeps freezing/crashing your entire computer. I tried this last night and, so far, it seems to be working! I've not crashed once today (#temptingfate)
What kind of D&D character are you? - I got Chaotic Neutral Human Paladin/Ranger (2nd/2nd Level) (wow, dual classing oh my frog! Chaotic Neutral does not surprise me for ONE SECOND).
Ability Scores:
Strength- 12
Dexterity- 15
Constitution- 11
Intelligence- 14
Wisdom- 15
Charisma- 10
Alignment:
Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment when it seeks to eliminate all authority, harmony, and order in society.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Paladins- Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead. A paladin's Wisdom score should be high, as this determines the maximum spell level that they can cast. Many of the paladin's special abilities also benefit from a high Charisma score.
Secondary Class:
Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
~
I've sort of stalled on Critical Role watching. I thought this might happen - though it's not because I'm bored with it (I'm not. Yet, anyway). But I last watched some on Friday, and now I don't want to watch any more right now, because drawing requires me to completely ignore what's going on, which is why I listen to music a lot. Also counting when people are calling their dice rolls is somewhat off-putting (I'm better at this than I used to be after years of crocheting in non-quiet environments, but it's still likely to throw me off).
Anyway, I'm only up to, what, episodefifteen? [edit: seventeen-ish] I'm not catching up any time soon. (I might be a little further along; I was getting one ep per day at one point, and I've skipped the Vox Moronica episode and one other so?? *shrugs*)
Though I am glad my internal voice has stopped sounding like Tiberius to narrate everything (not that I dislike his voice - the opposite. I just. I like my own internal voice, you know?)
~
I missed the last comics meet of the year, and I'm pretty pissed off about that. It was unavoidable, though. But still. I'm not going to see most of those guys till the new year now (Chris I sometimes see in town, but that's literally it. And I haven't seen him out and about for a while now). Oh well, I suppose that means I'll have more stuff to show off by the time of the next meet. Well, provided it isn't all negative shit (which I don't share because it's personal). Anyway, got to stay positive about it!
a prompt idea on pixelation.org, which is aimed at pixelling (obviously), though could be applied to other forms of art, or to writing, with a little tweaking perhaps.
35 examples of pixel art
a fix for if your computer has a Bay Trail processor and Ubuntu 16.04 keeps freezing/crashing your entire computer. I tried this last night and, so far, it seems to be working! I've not crashed once today (#temptingfate)
What kind of D&D character are you? - I got Chaotic Neutral Human Paladin/Ranger (2nd/2nd Level) (wow, dual classing oh my frog! Chaotic Neutral does not surprise me for ONE SECOND).
Ability Scores:
Strength- 12
Dexterity- 15
Constitution- 11
Intelligence- 14
Wisdom- 15
Charisma- 10
Alignment:
Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment when it seeks to eliminate all authority, harmony, and order in society.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Paladins- Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead. A paladin's Wisdom score should be high, as this determines the maximum spell level that they can cast. Many of the paladin's special abilities also benefit from a high Charisma score.
Secondary Class:
Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
~
I've sort of stalled on Critical Role watching. I thought this might happen - though it's not because I'm bored with it (I'm not. Yet, anyway). But I last watched some on Friday, and now I don't want to watch any more right now, because drawing requires me to completely ignore what's going on, which is why I listen to music a lot. Also counting when people are calling their dice rolls is somewhat off-putting (I'm better at this than I used to be after years of crocheting in non-quiet environments, but it's still likely to throw me off).
Anyway, I'm only up to, what, episode
Though I am glad my internal voice has stopped sounding like Tiberius to narrate everything (not that I dislike his voice - the opposite. I just. I like my own internal voice, you know?)
~
I missed the last comics meet of the year, and I'm pretty pissed off about that. It was unavoidable, though. But still. I'm not going to see most of those guys till the new year now (Chris I sometimes see in town, but that's literally it. And I haven't seen him out and about for a while now). Oh well, I suppose that means I'll have more stuff to show off by the time of the next meet. Well, provided it isn't all negative shit (which I don't share because it's personal). Anyway, got to stay positive about it!
